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Building Interiors
plugin

Building Interiors

Regenerating building interiors configured from dropdowns. Can

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Building Interiors v2 - configure everything from the Plugin Manager
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You now define buildings in the "Buildings" parameter above. Each entry uses
dropdowns that read your project's own files and database:
- NPC & decor graphics -> img/characters dropdown
- Theme parallax -> img/parallaxes dropdown
- Theme source -> Variable dropdown
- NPC interaction -> Common Event dropdown
The plugin SPAWNS the NPCs and decor for you, so you no longer hand-place
decor events or type notetags for them.

Two things the Plugin Manager cannot pick for you (engine limitation):
1. WHICH MAP a building is. Bind it with EITHER a Map ID on the entry, OR a
map note <Building Interior: KEY> whose KEY matches the ent

Works with RPG Maker MZ.

License

Buy once, use forever. Commercial use allowed in your games, no credit required. You may not resell or redistribute the files. Full terms on the license page.